Brain+Pop

Founded in 1999, BrainPOP creates animated, curricular content that engages students, supports educators, and bolsters achievement. Our award-winning online educational resources include [|BrainPOP Jr.] (K-3), [|BrainPOP], [|BrainPOP Español], BrainPOP is also home to [|GameUp], a new, free educational games portal for the classroom.

 In traditional, blended, and "flipped" learning settings, BrainPOP supports individual, team, and whole-class learning. At school and in informal learning environments, our characters help introduce new topics and illustrate complex concepts. A great fit for mobile learning and BYOD classrooms, BrainPOP’s educational [|apps] have been downloaded nearly 1.5 million times and lauded in countless reviews.

 All our resources are fully supported by [|BrainPOP Educators], our free teacher community. Our content is mapped to Common Core, aligned to academic standards, and searchable with our online [|Standards Tool]. BrainPOP is easy to use, with no downloading, installation, or special hardware required.

 BrainPOP was conceived by Avraham Kadar, M.D., an immunologist and pediatrician, as a creative way to explain difficult concepts to his young patients. Today, we're used in almost 20 percent of U.S. schools, and are growing internationally.

 We take pride in our in-house team of educators, animators, and writers, who produce and continually improve BrainPOP, incorporating valuable teacher and parent input. Aiding us is a talented group of educators who serve as our [|Academic Advisors]. We also [|partner] with an array of educational game creators and other education technology companies and organizations.